Trapped in the heart of Queen Azshara's empire with no obvious way home, can the Sentinels find Iyora and her missing Sentinels before the naga do?
A little too late. The Sentinels arrive just in time to find Guardian Iyora Silverhawk and her patrol surrounded, but not before she makes a desperate escape with her charges through the nagas' arcane portal.
A vicious battle. While General Fangterror and several naga persue Iyora through the arcane portal, a rear-guard fights to prevent the Sentinels from doing the same.
Nazjatar. With few supplies, no sign of Iyora, her Sentinels, or their pursuers, where will they go from here?
Descending into the Slave Pens, in search of a missing Outrunner. Here, they find a captured and VERY angry sea giant...
...and once released, he begins a violent rampage that draws away the naga guards and allows the Sentinels to continue their search unhindered.
Here they finally find Yggdranel, but under the control of some nightmare octopus-like parasite affixed to her head. With some quick thinking and diligent work, they are able to free the Outrunner of the zoatroid's mind-control.
Escape from the Slave Pens. Yggdranel comes to and reveals that Guardian Silverhawk and the others were making their way eastwards to the city of Zin-Azshari.
With no other recourse, the Sentinels begin the long trek east to the ruined capitol city of Azshara's empire.
Approaching Elun'ara Temple under the cover of darkness. Much to their horror, the Sentinels not only find General Fangterror and a horde of naga waiting for them, but Iyora and another Sentinel have been strung up from the Temple as bait.
Despite the hopeless situation, the Sentinels still approach, unwilling to turn their backs on two of their own Sisters. Fangterror mocks them and Elune the entire way, confident in his victory.
General Fangterror reference.
Impossibly outnumbered and knowing surrender will only lead to certain death, the Sentinels prepare to fight to the last...
But Elune has other ideas. In return for their selfless act, the Goddess answers Iyora's desperate prayers and fills the Temple courtyard with brilliant silver and blue moonlight. It blinds Fangterror and his naga forces, giving the Sentinels time to cut down Iyora and flee inside to the chapel as Elune compels them to.
Inside the ancient chapel they find a moonlight door. Where does it lead? The Sentinels are uncertain, but they dare not doubt their Goddess. Stepping through...
...they find themselves in the most magnificent room they have ever seen. They are safe from their enemies, at least for now.
They spend some time tending to the wounded and exploring some of the extensive ancient halls. Surlain Dawnclaw, old enough to remember, informs them that they are now in Suramar's Temple of Elune.
They move into a side room with a brilliant moonwell to rest and plan their next course of action.
Despite yearning to return home, the Sentinels decide to take this opportunity to explore some of the Temple before they depart.
The tomb of a forgotten priestess.
Terrace of the Moon.
During their explorations, the Sentinels come across the spirit of a long-departed priestess of Elune. She implores them to defend the Temple against an unknown creature of the depths, which has breached the structure from far below.
Venturing downwards via forgotten hallways and stairwells, the Sentinels find that it was not only Elune who was worshiped here.
A creature of the depths. The Sentinels do battle with a giant squid that has decided to lair beneath the Temple. After severing many of its tentacles, the hideous beast disappears beneath the water to look for a new home.
The long walk. Hoping to find passage on a ship back to Kalimdor, the Sentinels set along the ancient roads of Suramar towards Val'sharah.
Once in Val'sharah, the Sentinels pass through two Night Elf homesteads, both of which have been ransacked and the owners slain. All evidence points towards naga. Is it the same ones that perused them through Naz'jatar?
Burying the dead.
Tired of running, the Sentinels decide to stand and fight. While their druids work to call upon the wilds of the ancient woods to aid in the upcoming battle, the other Sentinels light a massive bonfire to catch the attention of their enemies.
They set out a skirmish line to protect the moonwell.
A vicious battle. Though heavily outnumbered by General Fangterror and his forces, the wildland creatures and druid magic help turn the tide in favor of the Sentinels.